Once again it has been a long time since my last post. I am thinking of switching to a new blog like wordpress, so I can integrate this thing into my main website page. Anyhow, I am here for a reason. I have started my exploration of Python scripting in Maya and came up with a little tool that may be of use to someone out there. Basically you can use this tool to scale multiple objects by a factor of your choosing. Check it out and let me know what you think. Hopefully there will be more tools to come. I was always reluctant to dive to deep into Mel as it is only useful in one program. Python can do everything that Mel does and so much more. Best of all you can use it for more than just writing Maya tools.

Download the Script