Experimental spine rig

Posted by admin on August 1st, 2010

For many years I have been playing with motion paths for rigging.  Recently I started putting together an IK/FK spine that relies on a motion path.  I will be posting my progress here so I can get some opinions as I develop this experimental method for rigging a spine.  Eventually I will post a tutorial so you can build one for yourself.  The rig is setup in Maya 9.0.

So why use a motion path to build a spine?  The big advantage is that you get a nice stretch effect without the use if distance or math nodes.  Setup is extremely simple, and FK rotations stick with IK translations.  There is another big reason I prefer this type of setup, but you will have to wait until a later post to hear about that.

Download the Maya file.

Elephant model WIP

Posted by admin on August 12th, 2009

Elephant Model WIP

Elephant Model WIP


I always have several personal projects going at once. To be honest I usually want to do more than I can actually handle. I am modeling this elephant with the idea of rigging him for animation. I will continue to update this image as I progress.

I added a rope Rig to my scripts section

Posted by admin on April 10th, 2009

All the details about this rig can be found on my scripts and rigs page.  Check it out and send me your feedback.


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